Never buy repair kits unless you're fighting a boss. Think airplane gun targetting system (aim for the starry circle instead of the ship)Īlways keep a high stack of food and ammo count on the ship if you can buy them cheaply (1.5 stack of food, 2-3 stack of ammo) Medium range cannon is the best cannon gold-efficient wise. You will take a lot of damage from the exchange. Short range, high rate of fire weapons is bad. Krakatoa (best torpedo in the game) is good due to its AOE explosion, but reload speed is terrible and success dependent, plus high price cost (13k asking price+10k upgrade home to access the shop) (airtank - 9k normal, 6k ish at bazaar, 5.8k at home base) If you upgrade your home base to level 2 (10k gold needed), buy from there. (books - 100g sell price at wandering ships, 60g avg at others)īuy your things at the bazaar right above the vehicle guild. I would like to add something to this thread:Īlways sell your loots at the "wandering merchant" ship on the first map. After update I'm pretty sure it has a compass Icon, but no map icon! So look for the Ice city and ping for it. Extremely useful and will appear in the other areas. At higher levels you get merchants that sell anything you would need for exploring (Food, scrap, Torpedoes) weapons, ships and upgrades to ships. You can purchase it for 1K which initially only offers a haven for Air and recruitible crew. There's a small base called the "Shady Gnome co" or some such near the city of ice. Your torpedo officer will leave when he says he will. Torpedoes will spin you around once fired it seems. Repair kits are good for neigh instant repair, but several crewmen in your habitation area can also repair extremely quick for no cost at all. If you find a porthole with a crazed crewman or crates, come back with a crowbar unless you want to risk losing crew. Go to sim as soon as you comfortably can, being able to aim irrespective of direction of travel is immensely useful.Ĭrowbars (The most useful item in the sea!) can make any No/Yes/Crowbar option risk-less. Simple controls are good for initial familiarization but make combat an absolute pain in the ass, especially aforementioned torpedoes. You must shoot torpedoes to destroy them. Best way to dock is basically wedge your ship against the taller of the coral rocks the wrecks are wedged in. Get near, dock, kinda jerks all over and tension meter hits max. The wrecks in the second zone (Forget the name) can be really hard for your ship to properly access. Only inhabited areas will refill tanks every time you enter. Wrecks, loot etc will fill 1 tank of air the first time you enter them. Noticed there's a lot of unexplained or un-intuitive elements of the game after a few hours.
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